Playtest Feedback Wanted!

Re: Playtest Feedback Wanted!

Postby Bendit » Sun Jul 19, 2009 8:08 am

Kudos to Konami and WENB for the avalanche of information from the playtest. It is fantastic to hear Konami valuing the community and encouraging feedback.

There are dozens and dozens of things that have impressed me from the playtest about PES 2010. The extra staff at Konami seem to have enabled steps forward in almost every area of PES.

What I urgently want to see from Konami in the next couple of months : videos of new motion-captured animations in game, including some wide-camera gameplay videos if possible. A video showcasing new animations would put a lot of fans' greatest fear to rest.

Also looking forward to the next playtest reports when new animations are >20% done.
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Re: Playtest Feedback Wanted!

Postby Captain Flapjack » Sun Jul 19, 2009 10:11 am

I dunno if its only me (and Suff I guess), but I dont really like these new body models(from Nextgen versions) The players dont look quite right. Pes6 Had better models imo like this.Look at the Japanese player model and his shorts. He looks right.Image.
But here look at robbie keane's shorts.Image
The Players kinda look too buff. I really hoped they would fix it this year. Hope its not too late :cry:
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Re: Playtest Feedback Wanted!

Postby Gari14 » Sun Jul 19, 2009 11:11 am

karmatrom03 wrote:FROM THE USA WITH HONESTY!! OPS!! (I FORGOT PUSH R2 ) :lol: jking around!!! but seriuosly WTF!!! r u europeans blind of something ?? Its the same shit than 09!! graphics my ass!! Its that all you want ,graphics ?? Im sorry but WTF happen to playability? or online play? none of these douchebags ask them this questions!!! :x sorry we not buying it !! You guys r sell-offs !! :x you were soft by konami & acted so asskissers !! none of my questions got answers in fact im more confused with the report of the stupid card system I got from you than anything!! no videos !! just an estupid podcast that sounded like 2 schoolgirls about to get laid!! :lol: I cant believe!! what was the point of all this pray test?? why wasn a real playtester in the show?? nah I think konami is "playing the same old song in a diferent tune" :evil: & one more thing the game its released in 3 months & all you got was a 60 % of the game , it took konami 9 long months to come out with this !& you actually think in 3 months konami is goin to come out with magic to unless compete with fifa ?? I dont believe so!! & If you want to ban me for this reply go ahead ,but just think about why konami is doing this? they r doing the same exactly thing as EA is doing in the STATES with madden franchise!
"The only thing that can make PES 10 surpass fifa its if they fix 100% the online play , then nobody will care about anything else in the game"


You really think that kind of tone is welcome on here. If you do then you are more stupid that we thought. Anyway, thanks for your lovely insight.

Enjoy your ban.
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Re: Playtest Feedback Wanted!

Postby skiamakia » Sun Jul 19, 2009 12:13 pm

So far so good.. like all new features...
expecting all new ML, New animations, better online play :)
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Re: Playtest Feedback Wanted!

Postby brianb » Sun Jul 19, 2009 12:39 pm

Hey Guys! Just come back from a day away and I'm off out again later but I wanted to share my two cents worth!

The Good
Graphics- faces look incredible! This will give PES an advantage of F**a. Really like the sky.
The slider and cards have got me excited and intrigued. I think that there are some PES fans that like to just pick up and play but most enjoy "being geeky with it".
AI: Really pleased about what I've heard so far. 2009 was SO frustrating. I hardly pay it due to the AI of my team and the opposition responded. F**a had PES well and truly beaten in area last year.
The Bad
The "tube" shorts need fixing. The shirts look great so why can't the shorts be of a similar standard?
The Ugly (what worries me and what I would not like to look at unless it gets a facelift)
The graphics at night - not sure if Suff "fifa fan boy" ;) and Adam played any night games or not but I in contrast to he day games, I was not impressed with the lighting on the night games. Although better, I'm also concerned about the crowds seeming to have a cut and paste quality.
If we've not got 360 movement, what have we got and how good would it be? Vid on this please.
Master League: This is what keeps me playing PES on a daily basis. I want to know more about the transfer systems, the slots available (I want to know I can create enough teams to have proper relegation/promotion scenarios instead of having Euro teams for instance playing in the Premiership. Also want to know more about how you gain money. Different cash prizes where you finish in the league/cups? Do you really feel the loss if relegated? More cash generated due to player performances e.g. top goal scorer? This is what keeps the PES heart beating!

Edit Mode: Can we see something to indicate that Konami are finally taking advantage of the extra storage space of the next genmachines? Can everything be edited e.g. boots, where numbers/letters are placed? Free things up so we can overcome licencing and make updates as things change. Is it worth Konami looking at how things can be customised in the edit mode of the Smackdown games?
Online: CThey've talked about it being like PES^ but improved. Any chance of seeing lag free footage?:geek:
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Re: Playtest Feedback Wanted!

Postby Drunkenshaolin » Sun Jul 19, 2009 1:12 pm

loving the new level of detail in faces, kits, stadiums so far. be good to see the new filter going in.

kinda worried about animations, but at 50% build, know konami can still do alot of work around this, so know this will be sorted.

slower game play excites me.

AI, seems to be better. always a good thing.(one of my biggest grips about last PES games)

sliders look like to be the right choice, works for fifa...ect

ball physics sounds to be great

so far ive not read anyhing really bad to say about. after i see propper video of game play i be able to say bit more.

but so far so good, going in the right direction guys, my advice give more playtest everytime theres a new build..
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Re: Playtest Feedback Wanted!

Postby Nunalho » Sun Jul 19, 2009 1:14 pm

I was pleased by what you saw and posted, i like the graphics a lot, let´s see how they will stand from afar though.

I hope they keep all non human AI actions of the game like tackles and passes.

Also let´s hope Konami really includes a fresh and realistic animation coat like they say...its the most troublesome thing :roll:

More moves/feints have to be on the final build and must be executable on a lag free online enviornment ;)
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Re: Playtest Feedback Wanted!

Postby i-Am-Me » Sun Jul 19, 2009 1:15 pm

Hey guys, I'm new, but I've been reading this forum a lot, so I won't repeat everyone's feedback, I'll just try to point out the things that weren't mentioned so much:

The Good: Graphics (player models especially), lightning, chest control, slower pace, "team play" and "card system", better AI. (everything obviously judged by play-test reports) ;)

Things I would be happy to see next: The trick system reverted back to PES6 days, avoiding that "let's turn the left-stick and see the player do a random trick", fully implemented new mo-cap animations, better collision engine, how is Master League and Be a Legend modes shaping up, goal-net physics changed to PS2-PES-style again, and of course, an online play-test at some stage would be great, because every year PES fans buy the game and keep guessing how will online mode work.

Cheers :)
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Re: Playtest Feedback Wanted!

Postby Ruhr » Sun Jul 19, 2009 2:52 pm

in this video, the passes look way too fast.

And from what I've heard so far, the goalies are still horrible. Please fix that, it's one of the most important things. Moreover, the goalies should be able to clear the ball over the goal (Here's what I mean @ 0:10, 1:38, 5:49. And also some more expressions what a goalie should be able to do.Or here). They only clear beside the goal or back in the field (to the opponent).

I also read the new penalty system would be too sensitive. Unfortunately, I can't judge whether it just needs a bit practice or it really is too sensitive

And I also think, the scale from players to field is not correct. The players should be a bit smaller.

In general, PES 2010 should be more like PES 6 :D
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Re: Playtest Feedback Wanted!

Postby Adam » Sun Jul 19, 2009 2:55 pm

Ruhr wrote:in this video, the passes look way too fast.

And from what I've heard so far, the goalies are still horrible. Please fix that, it's one of the most important things. Moreover, the goalies should be able to clear the ball over the goal (Here's what I mean @ 0:10, 1:38, 5:49. And also some more expressions what a goalie should be able to do.Or here). They only clear beside the goal or back in the field (to the opponent).

I also read the new penalty system would be too sensitive. Unfortunately, I can't judge whether it just needs a bit practice or it's too difficult.

And I also think, the scale from players to field is not correct. The players should be a bit smaller.

In general, PES 2010 should be more like PES 6 :D


Not sure if you've not read the reasons why, or skipped past them, but the goalies AI and animation in the code was from PES 2009. They weren't implemented, thats why they were poor.

And the penalty system in the code wasn't done, only put in place as a proof in concept.
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Re: Playtest Feedback Wanted!

Postby cklarock » Sun Jul 19, 2009 4:12 pm

Overall, I'm beginning to believe that this year, the Boss will be back.

Like others, I've been impressed with the look of the game -- the new textures and lighting are gorgeous, and I'm hoping the animation lives up to their improvement. Judging by the snippet of the game in action we saw in the developer interview video, it may well do.

Player likenesses are generally less interesting to me than the environmental details (crowds, stadium, etc.). No knock on Messi, but he won't sign for my ML team. ;)

The information about the tactical sliders and card system has been the biggest cause for optimism. To be honest, I'd written off the series, mostly due to the miserable AI in PES 09. If the sliders/cards work as advertised, they should address that problem and then some.

The official Konami explanation that the press were given was the piece that put the lights on for me as to how exactly the sliders/cards will work, and what it should mean for my gameplay -- props to WENB. Sadly, none of the other outlets clearly explained how I could use cards like "Early Crosser" to customize the play of any team.

The ability to micro-customize the tactical approach through the cards is brilliant, and I can't wait to try it out! That development alone has very nearly convinced me to purchase the game, but it won't keep me playing unless it works, and is paired with solid, underlying game-play.

The yearly refrain about goals being less easy to score hasn't impressed me at all. We hear the same thing with every iteration, and since I assume it means "the specific kind of exploit goals common to last year's PES won't be easy to score," I'd rather hear that. Direct, factual language will get you further than generalities or spin; we've been playing your game, we know what's broken -- if you speak directly to it, it lets us know that "the smart guys are on it."

Considering that my main complaint about PES 09 is how poor the attacking AI is (runs and passes directly into the marking, rather than into space), hearing about a more defensive-minded game sounds like a cop-out. Smarter defensive AI that doesn't require the developers to hamstring my attackers in order to find some game balance would be what I'd want to hear about.

What I'd like to see:

- I agree that a bit of info about ML would be choice -- particularly, will there be any proper second division teams, and if not, will we have empty slots with which to create them? What is meant by "more managerial elements"? Again, the indirect language tells me nothing.

- Gameplay videos -- we all desperately want to see quality of animations and the pace at which the game will really be played; I'm in the camp that assumes a slower, more simulationist pace, but we need to put the discussion to bed.

- Some video examples of the difference in play between various slider settings and card settings would fully sell the concept.

Good work so far, the PR has been much improved, and it sounds like the game is getting the development attention it deserves. Well done.
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Re: Playtest Feedback Wanted!

Postby Adam » Sun Jul 19, 2009 4:14 pm

Great feedback chlarock ;)
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Re: Playtest Feedback Wanted!

Postby dantemp » Sun Jul 19, 2009 4:22 pm

It sounds good, but I'm not so trilled... All this "slower gameplay", "better passing and shooting" etc sounds like the game is getting casual. I know this kind a games suppous to be "easy to pick up, a challenge to master" but this is verry hard job and if you ask me, I'm ok with a little bit discomfort at first, but to have the deep gameplay I'm expecting...
Anyway, I trust Konami because they did a verry good job with the gameplay untill now and believe that they continue this way. If only they resolve the online issues, the game will shine with it's whole beauty in the online tournaments.
Btw this new card system sounds like a great innovation, really well done there!
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Re: Playtest Feedback Wanted!

Postby Dunc » Sun Jul 19, 2009 4:33 pm

I agree with Adam. Chlarock that's the best post i've seen on a message board for a long time. Plus I agree with all of it, especially your point about goals. It seems pointless to me to say that goals are easier or harder to score. So long as its not stupidly easy (as it was in PES 09) I'll be happy. But at the end of the day when it comes to the big money tournaments, or even just the need to be number 1 within their own gaming community, people will exploit whatever systems are in place for scoring piss easy goals.

Something that has been particularly revealing reading a lot of this stuff is just how many complaints about the game are related to the gameplay with the expectation that Konami should remove these elements. I refuse to bash pes 09 as much as everyone else because I find that its still just about possible to play the game how I want to. Me and my brother have awesome two player matches because we both play extensive passing games at a slower pace. We even use a 15 minute timelimit so that we don't constantly feel we have to rush around arcade-style.

I realise I'm rambling. My point is that a lot of people here need to sort out their expectations. Konami cannot make a game that will satisfy everyone. Sooner or later you have to take responsibility for your own gaming experience. Don't like the fact that its easy to score cutbacks in PES 6 ? Don't score cutbacks in PES 6. Don't like the fact it's easy to run through someone's entire team in PES 2009? DONT RUN THROUGH SOMEONE'S ENTIRE TEAM IN PES 2009.

This is in no way to say that Konami shouldnt be doing everything they can to make the game as good as possible, with balance between attack/defence, dribbling/passing, tackling/intercepting. But there are limits to what can be achieved and you guys are setting yourself up for huge disappointment if you can't accept that your gaming experience is not based entirely on what Konami does. They merely provide the foundations and the structures, it is up to you to apply the aesthetics.
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Re: Playtest Feedback Wanted!

Postby Adam » Sun Jul 19, 2009 4:41 pm

Dunc wrote:I agree with Adam. Chlarock that's the best post i've seen on a message board for a long time. Plus I agree with all of it, especially your point about goals. It seems pointless to me to say that goals are easier or harder to score. So long as its not stupidly easy (as it was in PES 09) I'll be happy. But at the end of the day when it comes to the big money tournaments, or even just the need to be number 1 within their own gaming community, people will exploit whatever systems are in place for scoring piss easy goals.

Something that has been particularly revealing reading a lot of this stuff is just how many complaints about the game are related to the gameplay with the expectation that Konami should remove these elements. I refuse to bash pes 09 as much as everyone else because I find that its still just about possible to play the game how I want to. Me and my brother have awesome two player matches because we both play extensive passing games at a slower pace. We even use a 15 minute timelimit so that we don't constantly feel we have to rush around arcade-style.

I realise I'm rambling. My point is that a lot of people here need to sort out their expectations. Konami cannot make a game that will satisfy everyone. Sooner or later you have to take responsibility for your own gaming experience. Don't like the fact that its easy to score cutbacks in PES 6 ? Don't score cutbacks in PES 6. Don't like the fact it's easy to run through someone's entire team in PES 2009? DONT RUN THROUGH SOMEONE'S ENTIRE TEAM IN PES 2009.

This is in no way to say that Konami shouldnt be doing everything they can to make the game as good as possible, with balance between attack/defence, dribbling/passing, tackling/intercepting. But there are limits to what can be achieved and you guys are setting yourself up for huge disappointment if you can't accept that your gaming experience is not based entirely on what Konami does. They merely provide the foundations and the structures, it is up to you to apply the aesthetics.


Some fantastic, grounded thoughts in there, nice one! :)
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Re: Playtest Feedback Wanted!

Postby Gari14 » Sun Jul 19, 2009 5:15 pm

Ruhr wrote:in this video, the passes look way too fast.


Personally i think alot of that is to do with the angle that the video is filmed at myself. Also you have to remember it could be alot to do with the fact that its more than likely being tested so it might be like that for a reason.
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Re: Playtest Feedback Wanted!

Postby raven » Sun Jul 19, 2009 5:51 pm

I'll try and make this quick and brief (lol yeah right!), from what I've heard, seen and been told about the playtest of PES 2010 I must admit it has me very optimistic that this game will be nothing short of suberb for the average yet long time pes player such as myself lol (personally I don't like the way that the competition's game plays) but what has my interest piqued is not only the graphics, slower simulation pace, and european competition integration to the master league, but also the card system sounds like the mother of all wildcards!

Let's face it, I think it was Adam who said it best on the podcast and I agree 100% in that the main reasons why PES plays the better game of football (subjective but true basically lol) is down to control,feel and pure fun, that being said a slower paced, simulation baed PES game suits me fine and sounds great - especially because I love the J League PES games for this very reason and because it's damn hard! lol :lol:

I really hope PES gets back on track this year and I think that they are, but the truth is they are still a couple of years behind....which means to truly get to where they want to be on next gen is still going to take another 2 iterations more than likely, maybe even 3 - but the real world leaps hopefully being made by this version of PES cannot be understated enough...fixing online, going slower more difficult simulation route, changing animations, graphical overhaul, expanding the development team to cope with the extra workload and deal with delegation of workload more efficiently....all these things stand PES in great stead for the future - beyond this the only changes required may be commentary overhaul and goalnets overhaul in their looks and various other presentational, superficial things. But the main game make or game break stuff sounds as though it's being fixed here and now in this upcoming Pro Evo and that's the main thing that has me on red alert anticipation, and it's PES this year that's looking like the automatic purchase for so I can play online for free on my PS3 lol - good times ahead hopefully!

I'd like to congratulate Konami, the community and all the various press involved - and Adam and Suff aswell as all the staff that run this site for their efforts. It does not go unnoticed and with any luck it can only mean 1 thing - a miles better PES for us all next up and in the future! :)
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Re: Playtest Feedback Wanted!

Postby Gari14 » Sun Jul 19, 2009 6:06 pm

Great post Raven and welcome to WENB.
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Re: Playtest Feedback Wanted!

Postby dantemp » Sun Jul 19, 2009 8:07 pm

The funny thing is that Dunc is saying that the game could be played in slow pace if you want to and if you know how, but in the podcast one of you (was it Suff?) claimed that the game didn't allow this... Well it does, and PES2009 is far less exploitable than your all time favorite PES6.
But I don't agree with one thing - the easy goals exploit in PES6 is something entirely different than the option to dribble past the opponents defence. The cutbacks goals was something that you can't stop no matter what and that's why I think that PES6 was a weak game, weaker than 2008 (without the online of course). But the one-man-army strategy in PES2008 and PES2009 could be easly overcome if you dedicate yourself to the game and learn how to defend. It is not easy and it takes time, but it's possible. But most of you play the game for a couple of hours a weak, don't play with really good players offline and just because YOU can't stop the individual dribbles, you think that is impossible... well you just can't play the game.
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Re: Playtest Feedback Wanted!

Postby Adam » Sun Jul 19, 2009 8:15 pm

dantemp wrote:The funny thing is that Dunc is saying that the game could be played in slow pace if you want to and if you know how, but in the podcast one of you (was it Suff?) claimed that the game didn't allow this... Well it does, and PES2009 is far less exploitable than your all time favorite PES6.
But I don't agree with one thing - the easy goals exploit in PES6 is something entirely different than the option to dribble past the opponents defence. The cutbacks goals was something that you can't stop no matter what and that's why I think that PES6 was a weak game, weaker than 2008 (without the online of course). But the one-man-army strategy in PES2008 and PES2009 could be easly overcome if you dedicate yourself to the game and learn how to defend. It is not easy and it takes time, but it's possible. But most of you play the game for a couple of hours a weak, don't play with really good players offline and just because YOU can't stop the individual dribbles, you think that is impossible... well you just can't play the game.


Useless feedback, if you want to talk about how great you are this isn't the thread to do it.
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