excuse my english as always.
Feeling of individuality vs com Assistance
The clearest "controllable" difference in attributes of players in pes 2012 seem to be speed, dribbling skills and player balance. This differences are the clearest ones visually and gameplay wise imo. Of course all attributes are important and still make difference but are less recognizable in comparison to pes 5-6. I don't want to argue about which attributes are most important, i want to make clear that the control of player individuality got less in general.
The com assistance in shooting, the central shooting, and light shooting from outside of the box have removed your control of the player skill, while you could feel the difference of Gerrard, Sukur, Ronaldo, Huylens in Pes 6. Of course there is still individuality and difference of players! The knowledge of player footing, stand, attributes, player individuality, football and pes knowledge still makes a difference, but what does it feel like to shoot in the right if you have aimed left? This might be a good shoot execution depending on attributes(!), but gives you less control. Not able to shoot hard with a 80+ shooting stats player free from 20m, is poor - and is a execution not depending on attributes. So - The attributes are still there, but this is a big inconsistence in the game.
So the shooting individuality might be in the game, but does not depend on your execution as much as in older pes and/(or either) is scripted.
Even considering less passing bars, passing is heavily scripted, but that’s not the point! It's much freer than in Pes 6. But that might be the problem in the case of player individuality.
While you couldn't pass everywhere in pes 6, the player stats for player control (in this case receiving a pass) and passing stats were fundamental. With a ML default player you couldn’t receive the pass as good as with a star player and could not execute a hard pass depending on skills. Seems same in pes 2012 - but main difference In pes 2012 is that the direction of the pass is a key point depending on the passing stats. Which is good - but the execution of the stats is not that well. Let me try to explain:
Now in Pes 2012 I have the feeling that the stats of control seem less important for receiving a pass, and that is a opinion of course. And the inconsistence of shooting direction remains in passing direction as well. The direction of the pass in pes 5 seemed always right (opinion) because of limited rails and you had the main difference only in passing speed and hardness, which made a huge difference in player individuality on its own. Now, since you push left for the pass and the pass goes a bit the wrong on less passing assistance bars you don't feel in control of the pass you wanted to execute, while on higher passing assistance the direction is not right either since the passing assistance locks the target player and the passing speed you determined (right or wrong) is not included in the execution of the pass.
You seem not in control on lesser passing bars even with the ai because of direction (which some people might like) and on full bars either way. I think the main problem of passing is that more freedom in passing 2012 goes hand in hand with poor execution and control of player stats – therefore loss of individuality.
The com ai in defence adds another criticical element to the problem of passing, since it seems that they tuned down the effect of lofted through balls as they tuned down the shooting.
And the removal of the acceleration stat is weird.
Active ai and to send players with r3 are great additions by the way. The change of shooting and passing were not needed. If they had only put out the catch up bug and added new animations it would have been enough. Somehow the pace of the game got worser as well unfortunatly.
And one ML point: The scout system of last year was great. They seem to changed it because people couldn’t check it and got frustrated. But it was a wonderful implementation. Training is not good this year, but many people have mooned enough about that already. Feel sad tht they changed the scouting system.