PES 2012 Wish-lists: Gameplay

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Re: PES 2012 Wish-lists: Gameplay

Postby Thommohawk » Tue Mar 08, 2011 7:57 pm

Personally I'm of the opinion that the rubber-band catch up (Carragher making up the yards on Walcott) should be eradicated. They use this on and off yearly as a balancing act. But in my opinion, if Konami keep the defensive aspect of the game as is but simply remove the rubber band effect it means 2 things: A) speedy or tricky players once the player is beaten have a lot of space to run in to and simply burn off defenders behind them like in real life, and B) it forces the player to defend properly because all of a sudden positioning and reading of the game becomes absolutely critical! Though maybe this is too hardcore of a feature....I'd support the removal of rubber band pace.
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Re: PES 2012 Wish-lists: Gameplay

Postby Ketsueki » Fri Mar 11, 2011 8:25 am

Hello,

Sorry about my English, even I'm from Canada, first I'm French ^^.

So, I would like (by exemple) :

- slower passes and more interceptions, to oblige anyone to play a lot of construction like in reality.

- a fatigue with more consequences and an instantaneous fatigue like Fifa and PES Wii version (to avoid players who use impossible pressing and running during 90 minutes).

- a full manual configuration (like Fifa, with manual shooting too) in match option or just add manual shot with L2 should really fine (or less assisted shots...). Also, when I use long range manual passes, sometimes the player don't control it after bounce, even if it was easily to do. That arrives often with long range manual passes.

- improve ball physics and add more curved trajectories when shooting and crossing the ball (with a buton or by chance). Also, the best should be to use the analog feature of the R2 (by exemple) button to determine the height of a shot. More you press on and more the shot will be highter (or a ground shot by default).

- More powerfull placement shooting and chip shot like PES 2010. On PES 2011, outside the penalty kick area I have to use manual crossing (L2 + circle) to lob the goalkeeper because the chip shot is not enought powerfull and too imprecise).

- Manual cursor (L3, like Fifa).

- more curved trajectories for free kicks and all set pieces.

- an referee more severe (there is too player who use antigame during matches) and avoid the possibility to tackle a player without the ball...

- improve head battle on long range passes/goal kick.

- fix the goalkeeper about many exploits (goals needs to catch manual passes/throwing passes more easily) and improve his hability to dive into players feets during somes dribbles.

I hope everything will be understood, I'll add other ideas later.
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Re: PES 2012 Wish-lists: Gameplay

Postby syafique96 » Fri Mar 11, 2011 1:57 pm

Pes 2012 suggestion.

Gameplay:
-New Commentator(BAL&ML):Score on his debut! Transfer gossips, win streak, top scores)
-Real, smarter keeper ref,Comp(of the ball movement,pass,shoot,etc)
-New dificulties level. (legend~)
- the shoot should have dip,swerve espcially in volleys,freekick, also, when a player is under pressure, the shot doesnt always have
to be wide or high.
-supporter, sound( home:louder)
-Show manager/fan/keeper reaction after a goals.(wether the team who scored or conceded)
-HANDBALL!
-Get to choose how many defender when corner(attacking) such as leaving 1 defender and a midfield when we got a corner n the rest is in the
penalty box and out.
-real injuries(hamstring,head bleeding,broken leg)
-Special card: -Trick passing(got it from utube: http://www.youtube.com/watch?v=OjrKkDLtB30)
-Long throw&quick pass after catch the ball(for keeper)
From the internet(FTI): http://www.youtube.com/watch?v=o1BP0zHG ... ure=relmfu

Animation:
-Real! (http://www.youtube.com/watch?v=qFrkAhkd ... ure=relmfu)

BAL:
-Real training.
- we can comment on teamates(after the match),
-a special button to show frustation,etc,manager(when subbed) to ref,opponent,teammates,especially when comp doesn't pass the ball.(allready wrote it on utube)
-Get sponsored by company(Adidas,etc)
-Money is use for: (boot,tatoo)
-Create a compilation of celebration. (EG:1st hug the teamate.then go to manager, then jump or anything)
-Can be a captain so our comment or direction will be follow in game(push forward,keep the ball)
-Press conf,interview,
-hand in trnsfer ruquest.
-being boo when play againts old club.(work for ML too i hope.)
-Can be loaned.
FTI: -(http://www.youtube.com/watch?v=gU8VK9zK ... re=related)

ML:
-we have a hpone( just like in FIFA)(Board expectation)
-we doesnt control all the money,we receive budget from the chairman.
-REAL TRANSFER!(the player will choose the best team to go:(Place,international teamates,position of club)
-Comment on ref, and on the headlines(Praise,Comment)
-Press conff, interview about player injuries,transfer speculation.vote for best player.
-go to others team.

Others:
-real kits, 3rd kit(hire a pesedit team to create kits so, we dont have to dwnload it :P )
-real entrance,create celebration.
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Re: PES 2012 Wish-lists: Gameplay

Postby carrano10 » Mon Mar 14, 2011 3:51 am

Google Translate (english)

- Return of the snow 
- limp when injured players 
- the players' dressing in the head after they hit head to head 
- Dirt in uniform, especially raining 
- rain cause ponding of water occurs where a decrease in speed of the ball 
- Uniform and wet hair 
- Sweat 
- Reflection of lights on the stage the players 
- Redo the penalty system 
- the goalkeeper diving with one hand 
- Improve battles between player and goalie 
- players do not pass through the networks, the beams, the ball or other players 
- Flag to be raised before the referee whistles a deterrent 
- Improvement of the advantage rule 
- A button that causes the player to receive an advance release 
- Best pick the camera vertically - Redo full movement and intelligence of the goalkeeper 
- Technicians real in all game modes 
- Twisted with flags and mosaics 
- New animated the faces of the players, showing tired
- New system canssaço (style FIFA11) 
- Championships, Chilean, Brazilian, Argentine, Mexico, Colombia, Uruguay, JAPANESE (you already have the official license! Why not place it in PES?), etc.. 
- Libertadores in all game modes
- Game in 3D!
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Re: PES 2012 Wish-lists: Gameplay

Postby OnlyProEvo » Mon Mar 14, 2011 8:00 pm

I miss now, and would do a lot to get it back!
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Re: PES 2012 Wish-lists: Gameplay

Postby Ride » Sun Mar 20, 2011 10:14 am

Leia com atenção...

Eu joguei PES pela primeira vez em 2009 e gostei muito, e a cada ano o jogo fica melhor !!!

Bem, o que poderia melhorar. A camera do jogo poderia ser personalizavel,com opção de aumentar ou dininuir o zoom, altura, angulo etc...Uma camera que eu acho muito boa de jogar é a jogador, onde voçê fica como se estivece dentro de campo... quando jogo sozinho é a minha preferida, principalmente quando jogo rumo ao estrelato, onde sou muito bom modestia parte, jogo sempre no modo mais dificil... mas vejo que essa camera é de certo modo limitada o que dificulta a movimentação dentro de campo...para se ter uma experiencia mais realista nessa camera.
Eu sugiro que a movimentaçao do jogador que a pessoa estiver controlando tiver a posse de bola posa se movimentar em todas as direções do campo com visao de 360°.

Atualmente ela é assim, quando se controla o jogador que está com a bola, na direção do gol adiversario se vê o campo que voçê ataca, vê a trave que se deve fazer o gol para o seu time, ate ai tudo certo, o que tá errado é quando voçê controla o jogador que esta com a bola, e vai na direçâo do seu campo de defesa do seu time onde esta o goleiro do time , o jogador fica de costas para o gol que ataca, de frente para seu gol de defesa, e de frente a pessoa que o controla...voçê não vê sua trave e não ve o seu goleiro fica muito estranho...
( coloque nessa camera que voçê vai ver o que estou dizendo, vá na direção de ataque quando tiver a pose de bola e depois volte para a sua defesa mais com a bola em sua posse)

O certo seria quando se tiver controlando o jogador que esta com a posse da bola, for na direçâo de seu campo de defesa onde tá o golero de seu time tivesse a visao de seu campo de defesa completo igual quando ataca para o campo do adiversario vendo o goleiro e a trave.

Com a camera no jogador com uma visao de campo com 360° o jogo trara uma experiencia mais proxima da realidade... veja se estou certo, quando voçê joga futebol real com seus amigos, qual é a visao que voçê tem quando vai na direção do campo adiversario? (voçê vê a trave e golero adiversario certo) e quando vai na direçâo de sua defesa o que voçê vê?( sua trave e o seu goleiro) Então quando voçê controlar o jogador que esta com a bola, e for na direção de sua defesa o certo e voçê vê o campo completo a trave e o seu golerio... agora imageme se a camera for assim como eu falei imagine-se jogando nessa camera de 360° como seria, pensou... isso sim é liberdade total, com uma movimentação em campo mais livre,solta,e dinamica...simulando um jogo de futebol. com a visão que acontece dentro de campo... podendo se movimentar para onde quiser dentro de campo. Ter a visão de onde se está indo, seja para que lado do campo voçê for...

Quanto ao clima a na opção (inverno) poderia chover a qualquer momento em campo e parar de chover a qualquer momento,alternando entre chuva fraca,media, e forte. e o efeito da chuva enfluenciando a bola tipo a bola parando em uma posa d´agua ficar escoregadia para o goleiro, o umiforme dos jogadores, juiz, bandeirinha, ficar com aspecto molhado o jogador que cair no chão sujar o uniforme. poderia ter neve também.

Poderia ter o botão que quando voçê apertace cortase o repley, evitando rever lances que a pessoa não quer, tipo faltas mal cobradas, chutes errados para o gol, escanteios mau cobrados faltas sofriadas ou feitas pela seu jogador etc,se a pessoa não apertar o botão vê apenas o repley que achar melhor...

Com a opção de cortar o repley, quando sofrer uma falta, não corta o lance para uma tela tipo, o jogador pronto para cobrar a falta, bom seria o jogador se levantar da falta,um jogador pegar a bola e cobrar a falta tudo sem mudar a tela em nenum momento para dar dimamica no jogo ( Caso o jogador sofrer uma falta mais violenta nesse caso mostra o jogador no chão sentindo a falta e sair de campo para ser atendido.

Quando gravar os gools para ver o replay, poderia ter a opção de ver todos os replays de uma só vez, sem precisar ter que ver um de cada vez... poderia ver um replay de cada vez e todos de uma vez como opção...

Quando o goleiro for cobrar o tiro de meta, poder escolher para quem tocar a bola, e ter a opção de controlar a força do chute...

Tirar o x que marca onde o bola vai cair fica estranho assim, substitui o x pelo formato da sombra da bola, o jogador tem sombra a bola também tem...

Bem é isso, espero que tenhão gostado...tenho mais sugestões, por enquanto é isso...
Last edited by danny275 on Sun Mar 20, 2011 4:02 pm, edited 1 time in total.
Reason: Please post in English, thank you
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Re: PES 2012 Wish-lists: Gameplay

Postby Ketsueki » Sun Mar 20, 2011 11:54 am

Heh, english... ? -_-.
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Re: PES 2012 Wish-lists: Gameplay

Postby rovers95 » Sun Mar 20, 2011 4:47 pm

syafique96 wrote:Pes 2012 suggestion.

Gameplay:
-New Commentator(BAL&ML):Score on his debut! Transfer gossips, win streak, top scores)
-Real, smarter keeper ref,Comp(of the ball movement,pass,shoot,etc)
-New dificulties level. (legend~)
- the shoot should have dip,swerve espcially in volleys,freekick, also, when a player is under pressure, the shot doesnt always have
to be wide or high.
-supporter, sound( home:louder)
-Show manager/fan/keeper reaction after a goals.(wether the team who scored or conceded)
-HANDBALL!
-Get to choose how many defender when corner(attacking) such as leaving 1 defender and a midfield when we got a corner n the rest is in the
penalty box and out.
-real injuries(hamstring,head bleeding,broken leg)
-Special card: -Trick passing(got it from utube: http://www.youtube.com/watch?v=OjrKkDLtB30)
-Long throw&quick pass after catch the ball(for keeper)
From the internet(FTI): http://www.youtube.com/watch?v=o1BP0zHG ... ure=relmfu

Animation:
-Real! (http://www.youtube.com/watch?v=qFrkAhkd ... ure=relmfu)

BAL:
-Real training.
- we can comment on teamates(after the match),
-a special button to show frustation,etc,manager(when subbed) to ref,opponent,teammates,especially when comp doesn't pass the ball.(allready wrote it on utube)
-Get sponsored by company(Adidas,etc)
-Money is use for: (boot,tatoo)
-Create a compilation of celebration. (EG:1st hug the teamate.then go to manager, then jump or anything)
-Can be a captain so our comment or direction will be follow in game(push forward,keep the ball)
-Press conf,interview,
-hand in trnsfer ruquest.
-being boo when play againts old club.(work for ML too i hope.)
-Can be loaned.
FTI: -(http://www.youtube.com/watch?v=gU8VK9zK ... re=related)

ML:
-we have a hpone( just like in FIFA)(Board expectation)
-we doesnt control all the money,we receive budget from the chairman.
-REAL TRANSFER!(the player will choose the best team to go:(Place,international teamates,position of club)
-Comment on ref, and on the headlines(Praise,Comment)
-Press conff, interview about player injuries,transfer speculation.vote for best player.
-go to others team.

Others:
-real kits, 3rd kit(hire a pesedit team to create kits so, we dont have to dwnload it :P )
-real entrance,create celebration.


Great post syafique96, please listen to these views konami, really enjoyed reading these ideas and watching the videos posted, especially this one http://www.youtube.com/watch?v=o1BP0zHG ... ure=relmfu .
Also what i think would be a great addition, for master league and BAL, would be that a club can be bought as well as a player, e.g. the club is bought by new owners, which can have a positive effect or negative effect on the team and fans, they may come in and sack the manager, they may provide a lot of money for transfers, but they may also put the club into debt
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Re: PES 2012 Wish-lists: Gameplay

Postby Ride » Sun Mar 20, 2011 7:26 pm

Read carefully ...

I played PES for the first time in 2009 and really enjoyed it, and every year the game gets better!

Well, what could improve. The camera of the game could be customizable, with options to increase or dininuir zoom, height, etc ... A camera angle that I think is very good to play the player, where you stand as if estivece the pitch ... When playing alone is my favorite, especially when set into the limelight, where I am good part modesty, always play the hard way ... but I see that this camera is somewhat limited which hampers the movement on the pitch ... to have a more realistic experience in this camera.
I suggest moving the player who is controlling the person has possession poses move in all directions of the field vision of 360 °.

Currently she is so, when controlling the player with the ball toward the goal adiversario see if you attack the field, see the beam that is due to score for his team, so far so well, which 're wrong is when you control the player that the ball, and go in the direction of their field of defense where your team is the goalkeeper of the team, a player stands with his back to goal that attacks, facing your own goal of defense, and facing the person that controls it ... you do not see your post and do not see your goalie is very strange ...
(Put this camera you'll see what I'm saying, go in the direction of attack when you have a pose ball and then come to their defense more with the ball in possession)

The truth is when you have the player controlling that with the possession of the ball is in the direction of their field of defense where's the Goler his team had the vision of its field of defense when attacking full equal to the field of seeing adiversario goalkeeper and the crossbar.

With the camera on the player with a vision of 360 ° field with the game will bring a closer experience of reality ... see if I'm right, when you play real football with his friends, what is the vision you have when you go in the direction of the field adiversario? (Did you see the post and Goler adiversario right) and when he goes in the direction of his defense on what you see? (His catch and his keeper) So when you control the player with the ball than this, and is in the direction of its defense right and you see the complete field of the beam and its golerio ... Image, now the camera is as I said just imagine playing this camera 360 ° as would, he thought ... Yes it is total freedom, with a more free movement on the pitch, loose and dynamic ... simulating a football game. with the vision that happens on the pitch ... can move to anywhere on the pitch. Have a vision of where you are going, either side of the field that you are ...

The climate in the option (winter) could rain at any time in the field and stop raining at any time, alternating between rain, media, and strong. and the effect of rain enfluenciando the ball type ball stopping in a stand of water poses escoregadia for the goalkeeper, the umiforme player, umpire, linesman, stay wet-looking the player who hit the ground soil the uniform. might have snow too.

Could have the button that when you apertace Cortasa the repley avoiding reviewing bids that someone does not want, like bad fouls charged, kicks to the wrong goal, corners shortages we suffered bad charged or made by your player so if we do not press the button repley see only to find better ...

With the option of cutting the repley when suffering a shortage, not a bid to cut the fabric type, ready to charge the player misses, the player would be good to get out of need, a player catch the ball and charge it all without missing No change in screen time to give Dimam in the game (If a player is fouled more violent in this case shows the player on the floor feeling the shortage and off the field to be served.

When recording the gools to see the replay, could have the option to view replays all at once, without having to see one at a time ... could see a replay at a time and all at once as an option ...

When the charging goalkeeper for the goal kick, who can choose to play the ball, and have the option of controlling the force of the kick ...

Taking the x that marks where the ball will fall is so strange, replacing x by the format of the shadow of the ball, the player has the ball also has shadow ...

Well that's it, hope you like it ... tenhão have more suggestions for now this is ...
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Re: PES 2012 Wish-lists: Gameplay

Postby TJHUCKER » Sun Mar 20, 2011 9:44 pm

PES 2012 needs player switching sorted It's far too slow and switches to the wrong man you want. Also stop the cheats that exploit the game, start handing out comp bans for those individuals please. New exploit I have found is that people are playing comps up until the qualifying round then logging out leaving to go to other comps.
This means that the fair players like myself are left waiting 20 mins per round because all people have logged out.
Yes I'd get the comp money thats true but those logging out to go into another tournament can get more money just simply by playing then logging. Come on seabass sort this out.
My suggestion is that you can't join a comp unless you have either been knocked out or not qualified.
Another suggestion is you increase the comp money for each knockout stage so that It's an incentive to stay in the comp your playing ( like real life ) as oppose to joining another comp knowing your going to get loads of ticket sales money from games.
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Re: PES 2012 Wish-lists: Gameplay

Postby sethchi » Tue Mar 22, 2011 9:19 am

REFEREE: i think it would be interesting if you add the referee's "poor judgement" factor. In real football, winning / losing is also decided by the referee's ablity to make the right decisions. Real life referee can make a tragic mistake. Add the "wrong decisions" factor by the referee. Some referees are prone to mistakes. This should give you the "real life" football experience. Besides, FIFA says human (referee) error is part of the game.

CAMERA: returned the face up-down camera view from last year. Last year, you can see the player's face from above and zoom. This year, you cannot.
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Re: PES 2012 Wish-lists: Gameplay

Postby The Hoff » Wed Mar 23, 2011 3:05 pm

Varied pitch sizes

Smaller grounds usually have tighter pitches meaning the play is more compact, this calls for different tactics and possibly having to resort to playing the long ball game and when you play at the likes of Wembley the pitch is massive and the play is more open. This will also affect team selection as you would maybe need to opt for a target man for the long ball game.

This would be a nice addition to the gameplay, making the game a lot more tactical and you would have to adapt to different styles of play and pick the correct starting 11 to suit.


Worked set pieces/throw-ins

It would be good if you could create different types of plays for throw-ins and free kicks - having players make dummy runs or force their way into the wall at free kicks to create space for the kick taker. All the players are standing still at free kicks in PES 2011 - players do actually move in real life to get the upper hand on their marker.
Also, if you could have a training mode where you can place players at set pieces and choose a run for them to make. Usually there will be players attacking the front post, back post, blocking the keeper and on the edge of the box. Sometimes players hang out on the opposite wing incase of an overshoot of the corner.
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Re: PES 2012 Wish-lists: Gameplay

Postby ShaneJoshua80 » Wed Mar 30, 2011 1:41 pm

I would love to see the return of the step over to the shoulder buttons and maybe a better implemented linked trick system.
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Re: PES 2012 Wish-lists: Gameplay

Postby dobrin » Thu Mar 31, 2011 1:08 pm

To be able to play at daytime and afternoon in leagues and tournaments.
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Re: PES 2012 Wish-lists: Gameplay

Postby TJHUCKER » Thu Mar 31, 2011 1:23 pm

Sliding Tackles- This needs to be revised as some tackles appear to be correct ( meaning got the ball first ) yet the ref see's otherwise.
Ref's delay in blowing the whistle is so annoying and makes you lose momentum.
Quick freekicks are lame please review.
Also could you introduce parks and small stadiums for MLO as it's unrealistic for a newly founded club to play in a big stadium from the start. This could go further by giving us the player of PES an option to decide if we want to go out and buy that star player or build a new stadium which in the long run will provide more money from games . Now thats sounding more realistic eh?
And finally.......Condition Form Arrows in MLO please Seabass if players play well in one game, the next game they are on BLUE or Purple. Please make It so players who play well are in either Red or Yellow. Perhaps introdue arrows changing during game depending on the game they are playing ( playing well or badly ) or even halftime team talk to change arrows positively or negativley.
Last edited by TJHUCKER on Thu Mar 31, 2011 1:36 pm, edited 1 time in total.
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Re: PES 2012 Wish-lists: Gameplay

Postby TJHUCKER » Thu Mar 31, 2011 1:30 pm

Thommohawk wrote:Personally I'm of the opinion that the rubber-band catch up (Carragher making up the yards on Walcott) should be eradicated. They use this on and off yearly as a balancing act. But in my opinion, if Konami keep the defensive aspect of the game as is but simply remove the rubber band effect it means 2 things: A) speedy or tricky players once the player is beaten have a lot of space to run in to and simply burn off defenders behind them like in real life, and B) it forces the player to defend properly because all of a sudden positioning and reading of the game becomes absolutely critical! Though maybe this is too hardcore of a feature....I'd support the removal of rubber band pace.


Absolutely agree with this post!!! Although balance is crucial, not too much so that players beaten will force us Pes players to hold the run trigger. Perhaps include the stamina to take serious effect so that we will sprint but not ridiculously and ruin our own experience of football. So yes remove the rubber band but there are consequences :D
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Re: PES 2012 Wish-lists: Gameplay

Postby ShaneJoshua80 » Thu Mar 31, 2011 3:02 pm

I have to agree with TJ Hucker there is nothing more irritatiing thatn doing a league, tournement or ML to find pretty much 90% of the time that you first eleven will almost never have red, yellow or green. This is totally unrealistic to never have a starting XI with good condition.
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Re: PES 2012 Wish-lists: Gameplay

Postby danielrh » Fri Apr 01, 2011 3:27 pm

Agree with what TJ Hucker has said, for me the game is moving in the right direction, and after watching a clip of a press conference with seabass (and sitting along side him was John Murphy) I hope that PES11 is truly the base upon which next versions being better,

for me it's the simple things, minor things being tweaked and improved upon (it's been said many times already)
penalty system, switching between players, condition arrows (in one match I had five players on purple - thats annoying) - these are simple stuff

my ideal Master League online would be something similar to football manager live where there is a whole lot of regen players for us to scout, sign and put in our teams.
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Re: PES 2012 Wish-lists: Gameplay

Postby danielrh » Mon Apr 04, 2011 1:03 pm

syafique96 wrote:Pes 2012 suggestion.

Gameplay:
-New Commentator(BAL&ML):Score on his debut! Transfer gossips, win streak, top scores)
-Real, smarter keeper ref,Comp(of the ball movement,pass,shoot,etc)
-New dificulties level. (legend~)
- the shoot should have dip,swerve espcially in volleys,freekick, also, when a player is under pressure, the shot doesnt always have
to be wide or high.
-supporter, sound( home:louder)
-Show manager/fan/keeper reaction after a goals.(wether the team who scored or conceded)
-HANDBALL!
-Get to choose how many defender when corner(attacking) such as leaving 1 defender and a midfield when we got a corner n the rest is in the
penalty box and out.
-real injuries(hamstring,head bleeding,broken leg)
-Special card: -Trick passing(got it from utube: http://www.youtube.com/watch?v=OjrKkDLtB30)
-Long throw&quick pass after catch the ball(for keeper)
From the internet(FTI): http://www.youtube.com/watch?v=o1BP0zHG ... ure=relmfu

Animation:
-Real! (http://www.youtube.com/watch?v=qFrkAhkd ... ure=relmfu)

BAL:
-Real training.
- we can comment on teamates(after the match),
-a special button to show frustation,etc,manager(when subbed) to ref,opponent,teammates,especially when comp doesn't pass the ball.(allready wrote it on utube)
-Get sponsored by company(Adidas,etc)
-Money is use for: (boot,tatoo)
-Create a compilation of celebration. (EG:1st hug the teamate.then go to manager, then jump or anything)
-Can be a captain so our comment or direction will be follow in game(push forward,keep the ball)
-Press conf,interview,
-hand in trnsfer ruquest.
-being boo when play againts old club.(work for ML too i hope.)
-Can be loaned.
FTI: -(http://www.youtube.com/watch?v=gU8VK9zK ... re=related)

ML:
-we have a hpone( just like in FIFA)(Board expectation)
-we doesnt control all the money,we receive budget from the chairman.
-REAL TRANSFER!(the player will choose the best team to go:(Place,international teamates,position of club)
-Comment on ref, and on the headlines(Praise,Comment)
-Press conff, interview about player injuries,transfer speculation.vote for best player.
-go to others team.

Others:
-real kits, 3rd kit(hire a pesedit team to create kits so, we dont have to dwnload it :P )
-real entrance,create celebration.


absolute fantastic post with great Ideas, and it covers the basic things as well, this post should be a priority if Konami can achieve some of the stuff here - I'm sure they no doubt take the crown back
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Re: PES 2012 Wish-lists: Gameplay

Postby Bullet » Tue Apr 05, 2011 2:19 pm

- Ballphysiks have to be refined. Shots feel very unrealistic...a lot of times to heavy and too fast, without a possibility to corntrol the Ball when its leaving your feet.
Its not possible to feel the ball when you are shooting or dribbling anymore. The feeling has gone

- Bring the R2 shot back - why is it gone?

- Bring Shoot Feint Back - The animation for that has completly removed.

- Its a good option that players are getting tired when they run too much but there has to be more consequence, a player souldnt be allowed to run 5 Times up and down a field without stopping...thats really unrealistic. Players should get tired earlier in the game

- Player Switch!!! its often the choice of the Ai please give us back the control of it! This causes a lot of problems!!

- Animations are not fluid enough and every player moves the same...

- Corners are like Roulette! Sometimes its unpossible to get the ball out..5 corners in a row is also very unrealistic.
Goalkeepers should have the option to pick the ball when the ball comes near to them, they often dont move!

- Goalkeepers shouldnt lay down on the grass everytime the ball comes. It takes a lot of time to bring them up. there is a animation missing. Where the GK picks it up and give the ball back immidiatly.

- Nobody uses and needs Trick Combos! Not every Player should be allowed to make a trick.

- Tackles from behind should be punished!!!!...it makes me crazy people are doing it and doing it and nothing happens.
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