Bravez wrote:I think our view of "tricks" is different. i certainly don't want a rainbow flick in the game, is ridiculous and almost never used in a real game. I can only think of okocha doing it in recent memory.
Let's define them in the parameters of this thread.
Feint - simple everyday football things, shoulder feints, using ones body language to throw the opponent off balance and gain the upper hand.
Trick - doing ridiculous flicks and tricks such as those rainbow flicks or some over the top thing that only a select few attention hogs do to get an applause.
Feints I have nothing against. New first touch emphasis and simple body movement feints should allows us to catch players off balance or on the wrong foot and give us few meters of head starts for a shot on goal or a cross. Granted, if catching players off balance is done right or at all.
Someone said earlier that catch up bug is not there, and it's not in it's old form. But sometimes pulling off a perfect direction change when trapping the ball doesn't gain you the upper hand because opponents still manages to track you even though you should realistically be away from him.
Fingers crossed for this.
Bravez wrote:i don't want fanciful rainbow flicks or hocus pocus style skills like in fifa.
My biggest fear is exactly this.
Bravez wrote:One thing i would like to see a bit more of, although it would need to be implemented very well and not overdone, is flicks for flair players. I know it's there at the moment but it's a rarity and someone like CR7 will often play a 1-2 with a flick rather than standard pass. The only issue is if it becomes common place and there should also be several animations for it so it seems fresh when it happens. Also it has to be contextual of course!
As long as the pass gets where I want to send it, he can pass with his CENSORED for all I care.
DubVader wrote:At the moment it feels each player has a temporary forcefield while performing the trick which again feels wrong.
Bulls eye. If the defenders are not drawn into the whole trick animation and can keep reacting to the ball or simply fall back (as I do when someone goes Blakc Swan on me), they can use all the tricks they want. I just don't want to see shields anywhere on the pitch for what ever action.
Even GK's should be able to be pushed during corners, but the ref might or might not call a foul. We should be able to get ahead of players waiting for a throw in just like AI is given the chance to do to us. We should be able to move inside the ten yard radius during free kicks only to have the ref warn us to get back (push it and get booked).
We should be allowed to do things and suffer the consequences of those actions like real players do instead of simply having an invisible barrier. This is why I want Alan's continuous play to be introduced. If you flood the opponents half and there is no FADE OUT when the ball goes out of play, you have to manually return back to defensive position which leaves you vulnerable.
This alone might not be a barrier, but would make you think about omitting bodies up front.