PES 2010 Response Issues Feedback

PES 2010 Response Issues Feedback

Postby Adam » Thu Sep 17, 2009 9:23 pm

Hey guys,

Biggest issues people have spoken about is response times.

I really need everyone to post in here detailing specifically what's so bad about them, and what Konami desperately need to fix for launch.

Whilst they are improved in my build, they perhaps could be a little better, and I want the community to give Konami feedback on this huge issue.

I'll be linking this thread on the main page tomorrow.

Cheers
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Re: PES 2010 Response Issues - Feedback

Postby skiamakia » Thu Sep 17, 2009 9:36 pm

this will kill the whole game if remains in future.example from todays match.i was playing with barsa VS liverpool. messi runs through the defense from right side, gives quick pass to iniesta and he couldn't shoot from one meter BECAUSE IT RESPONDED TOO LATE :(

often, when i give a short/long pass to somebody response is so late that i am losing the ball .definitely it's not due to players abilities :?
Last edited by skiamakia on Thu Sep 17, 2009 9:38 pm, edited 1 time in total.
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Re: PES 2010 Response Issues - Feedback

Postby Unused Substitute » Thu Sep 17, 2009 9:37 pm

I think it's important to note that it isn't the general responsiveness which is an issue; it's only certain aspects during a game where it's particularly bad. Saying that, the responsiveness in these areas are so bad that it does have a significant impact on the general feeling of the game. The main problematic areas for me - 360 version, if that makes any difference - are:

- When the ball is arriving to you in the air and you wish to pass it to a fellow team-mate - either with your head or with your foot - the response times are terribly bad. You should be able to just tap the pass button and it performs the action when the ball arrives to you, but it just doesn't read it at all - sometimes you have to tap it repeatedly just for it to do as you have instructed.

- Shooting is another major problematic area for response times. After you've pressed the shoot button, it takes far too long for the player to react and shoot as you have instructed; if you're in an attacking area of the pitch - which you're likely to be if you're shooting - it's too easy for your shot to be closed down because of the response times.

- The response times in dribbling are probably amongst the worst; it occassionally works as you have asked it to, whilst other times it simply responds far too late to your actions. This response issue tends to come into play when your player is turning to the side with the ball but, apart from that, I can't see a pattern with the response times in dribbling. The response times aren't as noticeable with Messi, but for everyone else it appears to be a major issue.

- The response times in passing are okay but, like the dribbling, it's rather inconsistent. For example, sometimes when I want to pass the ball first time without taking a touch, it does it fine without any problems. But I think the poor response times come into when dribbling with the ball and then wanting to pass instantly to a player - that's when the response times are more apparent.

That's all I can contribute at this moment in time, but I'll try and add more in due course.
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Re: PES 2010 Response Issues - Feedback

Postby Randy » Thu Sep 17, 2009 9:39 pm

Well, the players need to show urgency when you push the button. You want to pass the ball immediately so the player should do everything he can to do this. Even though the final pass will be worse than if you waited. For the rest it was realistic in my eyes.
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Re: PES 2010 Response Issues - Feedback

Postby Nebo » Thu Sep 17, 2009 9:42 pm

It takes forever for a player to turn and change direction while being in possession of the ball. I know it shouldn't be as fast as in PES 2009 but in this demo it takes way too long and it just gets ridiculous. Once your player has changed direction, the opponent is already there and can easily take the ball from you and that's something that can ruin a whole football game.
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Re: PES 2010 Response Issues - Feedback

Postby pioneer » Thu Sep 17, 2009 9:48 pm

something must be done about the shot/cross dummies, whether they implement an animation so we can use the fake feature like in all other pro evo's or if they decide not to implement an animation they must not allow you to cancel a cross or shot because as it stands it looks atrocious. the one new thing i like about fifa is how the dummies are actually effecitve against keepers. this is the only problem i have with pes apart from the response times that should be resolved anyway. but yeah....dummies need sorting in one way or another.
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Re: PES 2010 Response Issues - Feedback

Postby Adam » Thu Sep 17, 2009 9:51 pm

Thanks for everyones feedback so far. (love the indepth post again Unused Substitute)

The issue is with cetain moments some will find its OK, whilst some instances it will bother all. I'm just trying to pinpoint the situations where universally people agree it needs improvement.

Thanks for your input so far.
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Re: PES 2010 Response Issues - Feedback

Postby Han » Thu Sep 17, 2009 9:59 pm

I think most people described it well: When you press pass it takes too long when the action is performed. Also with shooting and tackling it is hard to time well.
Of course, PES uses the players stats to calculate what to do and response is one of these attributes, but the slow response is too much right now.

I hope the response problems in your build ( Adam ) are much reduced, as I don't believe there is enough time to solve this quickly. Most the game goes 'gold' one month before release, so what can you do with so little time left?
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Re: PES 2010 Response Issues - Feedback

Postby ReeceLUFC » Thu Sep 17, 2009 9:59 pm

i think this is important that when asking konami to sort out the response issues is to make sure they dont over do it cause having players to 90 to 180 degrees straight off from pressing a button is unrelistic and this is what added to our arcade fell of pes 2008 and 09 which is what we do not want a return of, i think from the demo they need to improve by like 0.2 of a second or summin, it feels good at the moment but seems to feel you need to be a tiny bit faster response, i think we need adam to say something to konami cause he has played it alot more then us and know how much it needs to improve as hes newer code consists of better response times and he need to tell them how much quicker they need to be from his code an not ours. i think the perfect response time that an avearage dribbling stats player should be ribbery response time, that seem perfect in my eyes an keep messis as it is and put players that are like ribbery response ability inbetween messis and his own in this code, not sure what im saying but srry if anyone cant understand. :D
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Re: PES 2010 Response Issues - Feedback

Postby ELviS » Thu Sep 17, 2009 10:06 pm

Goalkeepers reactions are really slow like they react when the ball is like 1 meter away from them, as i have said numerous times since Cologne, they are PUPPETS!!! Goalkeepers are bad since PES 6 they are BAADD!!! And manual keeper button configuration is OMG idiotic!!!!
Passing is slow which is good but it takes some seconds to pass :|
Shooting same thing as passing good but response times....
Tackling is awful !!! (also response issues)
Switching players is pain in the ass it takes aso 1-2 secs to change the player or press the L1 numerous times...
And some other issues i find really disturbing :
1. Some really annoying bugs like SUPER TORRES
2. Statue of liberty bug - the player stands still and doing noting :)
3. Goalkeepers are idiotic and the manual keeper button combination is inappropriate it is too damn diff to pull it off in a matter of secs
4. Some missing animations like fake shot etc.
5. Automatic decisions are in the demo why???
6. The tricks system is a bit messy
7. 360 movement WHERE!?!?!
So far i only those problems from 10 matches :( lotsa problems to be noticed from only 10 matches :cry:
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Re: PES 2010 Response Issues - Feedback

Postby MYNICK » Thu Sep 17, 2009 10:06 pm

In my opinion responsive times need to get better everywhere: passing, moving, dribbling, shoting... simply everywhere, even because online, even if it will be lagless (at least we all hope for it to be this way), there will always be some responsive time lag/delay so it will be "responsive times of the game + online responsive times = ..."

That's what i think
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Re: PES 2010 Response Issues - Feedback

Postby jmcorp » Thu Sep 17, 2009 10:31 pm

Yes as people have stated the passing needs to get quicker, I understand it's about build up play e.t.c but I think it's been way overdone, it can take up to 2 seconds for the player to even begin to carry out and action such as passing, and in that time you could be charged down by an attacker...I've also noticed it's worse with defensive players, I guess that is something to do with their stats making them respond slower? not sure but it's really frustrating.

For example, I crossed the ball to Puyol in defence, a striker was fast approaching (Benzema) and I needed to get the ball out of there quickly, I pressed the pass button, and nothing happened, I pressed it a few more times and then Puyol attempts to head the ball to a team mate, but it's too late Benzema has come right through and taken the ball and marched toward goal....But you don't even need to cross for this to happen, just a regular ground pass along the pitch, can take ages to execute, as the player positions himself and then passes the ball way after you have pressed the button.

Something else that needs fixing is the GK glitches, and reactions. Once my keeper came out to stop a cross going across the goal, not a particularly threatening cross and ended up putting it into his own net :| That says it all I think.

That will be all, again overall amazing demo.
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Re: PES 2010 Response Issues - Feedback

Postby saintric » Thu Sep 17, 2009 10:34 pm

personally the response issue for me is intermittant it seems to happen every so often as sometimes it reacts great in my opinion (i did a cross field ball in the air across the defense and puyol immediatly flicked it over his head to carry it on to the full back looked great)

the games so obviously an old code even though i havent personally played any newer ones like Adam but you can tell the game plays well in bits and then has random moments but if the response is to be fixed they only need to make it consistant and it tends to be on and off as to when it does it

playing it on PS3 and really loving the game i think its great :D
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Re: PES 2010 Response Issues - Feedback

Postby arj7 » Thu Sep 17, 2009 10:47 pm

for me the issue is when you get ball lets say from a through ball and want to shoot, you press it and there is a definite delay between pressing the button and actually shooting.
there are a few little issues such as when you want to do an instant pass similar problem.
if they can iron them out it will be great
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Re: PES 2010 Response Issues - Feedback

Postby bealsy » Thu Sep 17, 2009 10:56 pm

Good idea Adam,

My take on the whole demo response experience -

I can understand when passes/moving take some time to relay to the player - when the ball is further in front of you when sprinting for example, but it seems that in any situation there is a prolonged gap between pressing the button and the action taking place. The main issue with this seems to be with movement of the player. When in control of a player, there is a delay in acceleration - this stops you being able to be slow dribbling then have a quick burst of acceleration (even with Messi) to jump past a player. This is a basic footballing skill. Changing direction is also slow, which you would expect for larger directional changes, but not for subtle changes.

Basically, with any action you want to do, there seems to be a second delay at least, and it needs fixing as Adam states.
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Re: PES 2010 Response Issues - Feedback

Postby roigafni » Thu Sep 17, 2009 11:03 pm

Passes are very week especially the through passes.
Also I dont know how to call it but is anyone noticed some "lag" on the players movement? it seems that some animations are missing while player is moving and it looks like he teleport from one place to another. it's not severe as the last two years online matches. but it's there- on offline play
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Re: PES 2010 Response Issues - Feedback

Postby iamPro » Thu Sep 17, 2009 11:10 pm

Yes, response time is the biggest issue!
I love the many changes and efforts that went into now the most playable next gen PES game, but the response time needs serious change.

- Balls going out of bounds are now much harder to save, due to the sluggishness of the player.
- Controlling the ball near the sidelines never felt so hard (feels like walking on a tight rope!)
- Shooting is delayed too much. As a seasoned PES player, I know I have to wait and set up for a shot. I do the same by waiting for the perfect timing and then press shoot, only to find I have to wait some more to actually see a shot being taken!!
- Quick passes just don't have that quick smooth feel of FIFA 2010
(FYI, I've always preferred PES over FIFA. For PES 2008, well... that year I just didn't like any of the football games)
- PES2010 just seem like there are one, two many animations in between. (Turning with the ball, passing, shooting, etc)


Well, here's my take on the problem.

I believe it's due to Konami's first major implementation of motion capture to the PES series.

The response issues I am having with PES 2010 are very similar to issues the FIFA series had in the past. Just like the old FIFA series with mo-cap, you have to wait for the current animation to end in order to start the next (the next animation being the animation corresponding to the button triggered by the person playing the game).

Years back, EA was promoting this whole "organic-animation" idea, as they too saw the response time was a problem with their mo-capped game. Hence, I am seeing the PES developers falling in the same footsteps as the FIFA developers. Knowing, how long it took EA to pull it off just decent (emphasis on the word decent), I am concerned with Konami.

Anyways, I strongly hope Konami see the problem with mo-cap and quickly come up with a solution like the "organic-animation engine" EA was selling years back.

PES 2010 has so much potential~~
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Re: PES 2010 Response Issues - Feedback

Postby Greenmachine » Thu Sep 17, 2009 11:12 pm

adam do you know what build the demo is from ? correct me if I am wrong but it sounds like your review build still has some response issues. Slight worry as where you meantioned the early code had animation and response time issues, but they would be fixed by review code, but it sounds like there are still some in the review code. If that is the case, do you think all these issues will be fixed in the released code?


One of the reason I've had a small go at Konami for issuing old code as the demo, we can't really give an informed opinion or feedback as you were saying they have nearly all been fixed in the review code.

Now if they gave us a demo from the review code, which they should have done, then the fan base and others could have given Konami more of an informed feedback as to where they think fixes need to be applied to the game.
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Re: PES 2010 Response Issues - Feedback

Postby Han » Thu Sep 17, 2009 11:12 pm

Forgot to say, but the game seems a bit more responsive on normal long than on wide...
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Re: PES 2010 Response Issues - Feedback

Postby Adam » Thu Sep 17, 2009 11:16 pm

Greenmachine wrote:adam do you know what build the demo is from ? correct me if I am wrong but it sounds like your review build still has some response issues. Slight worry as where you meantioned the early code had animation and response time issues, but they would be fixed by review code, but it sounds like there are still some in the review code. If that is the case, do you think all these issues will be fixed in the released code?


One of the reason I've had a small go at Konami for issuing old code as the demo, we can't really give an informed opinion or feedback as you were saying they have nearly all been fixed in the review code.

Now if they gave us a demo from the review code, which they should have done, then the fan base and others could have given Konami more of an informed feedback as to where they think fixes need to be applied to the game.


Demo, at a guess is around 75-80%.

Its much improved in my code, but there's things here and there that perhaps need work. I just want to make it clear, especially for future work with the series, that response issues are fundamental to the fans - especially seeing as FIFA 10 has virtually none now.
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